...now where have I seen PowerPC chips before, hmmm...
Looks like IBM's chips gain a new home after losing thier MAC homes.
The PlayStation 3 will have a 3.2GHz Cell processor that consists of a single PowerPC-based core with seven synergistic processing units. The Cell is the result of a joint effort between IBM, Sony, and Toshiba. The primary PowerPC core has a 512KB L2 cache, and each SPE has 256KB of its own memory to work with. The CPU has an eighth SPE for "redundancy," which means that each Cell chip only needs seven working SPEs to pass muster for the PS3.The Cell processor will be powerful enough to drive a new class of gameplay physics impossible to run on older console hardware, including cloth and fluid simulations, as well as large-scale rigid-body interactions with hundreds and thousands of objects colliding onscreen. Today's PCs in comparison will need a physics add-on card or find a way to tap the GPU for physics processing to run PS3-level physics effects. Additionally, developers will be able to use the Cell's SPEs to give games new audio effects previously only available on the PC with dedicated audio processing.
Read all about it here, courtesy of gamespot.com:
-Eric
0 Comments:
Post a Comment
<< Home