— PC Games Joining Digital Media Software in Transition to Multi-Threaded Applications —
Translastion: your finally going to get some use and real world performance out of that $1,000 CPU.
You could also say that you can stop justifying why you spent $1,000 large on a processor, considering 99.9% of current applications are not coded for dual core. It is going to get real interesting when you want to run a program that does not natively utilize dual core, and your trying to run it on quad core system (2 - dual core CPUs). Yes, that is the next step and being worked on as I write this blog. I would not be surprised if we saw a drop in performance in games and applications.
Don't get me wrong here, Apple has been using quad core for a couple of years now with no issues that I am aware of. So it can be possible to implement, as long as the applications are coded for it.
Having more processing power than most DNA decoding labs in the average consumers grasp sounds like a stellar idea. I can see it now in college dorm rooms everywhere. Ripping illegal software simultaneously from 10 different feeds and playing F.E.A.R without a hit in frame rates.
Marvelous.
Read all about it here, courtesy of AMD.com:
http://www.amd.com/us-en/Corporate/VirtualPressRoom/0,,51_104_543~110132,00.html
-Eric
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